Abstraction is a fundamental concept in object-oriented programming that allows you to create complex systems by focusing on the essential features of objects and hiding unnecessary details. In Java, abstraction is implemented through interfaces and abstract classes.
An abstract class is a class that cannot be instantiated, meaning you cannot create objects of an abstract class directly. Abstract classes are used to provide a base implementation for a group of related classes. They define abstract methods that must be implemented by any concrete class that inherits from them.
Here's an example of an abstract class in Java:
In this example, we have an abstract class called Animal
with a private name
field and a constructor that takes a name
parameter. The Animal
class also has a getName
method that returns the name of the animal. The makeSound
method is abstract, meaning it is not implemented in the Animal
class and must be implemented by any concrete class that inherits from it.
Here's an example of a concrete class that inherits from Animal
:
In this example, we have a concrete class called Dog
that inherits from Animal
. The Dog
class implements the makeSound
method, which returns "Woof". By inheriting from the Animal
class, the Dog
class inherits the getName
method as well.
Interfaces are similar to abstract classes in that they define abstract methods that must be implemented by any class that implements the interface. However, interfaces cannot contain any implementation code, only method signatures.
Here's an example of an interface in Java:
In this example, we have an interface called Shape
with two abstract methods: getArea
and getPerimeter
. Any class that implements the Shape
interface must provide an implementation for these two methods.
Here's an example of a concrete class that implements the Shape
interface:
In this example, we have a concrete class called Circle
that implements the Shape
interface. The Circle
class provides an implementation for the getArea
and getPerimeter
methods. By implementing the Shape
interface, the Circle
class guarantees that it provides the necessary functionality to be considered a Shape
.
In summary, abstraction is a powerful concept in Java that allows you to create complex systems by focusing on the essential features of objects and hiding unnecessary details. Abstraction is implemented through interfaces and abstract classes, which define abstract methods that must be implemented by any concrete class that inherits from them or implements them.
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